if(typeof makeCM != 'undefined') {
//Menu object creation
var oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname

oCMenu.frames = 0
oCMenu.nolevel0 = 1


//Menu properties
oCMenu.posimages = 1
   
oCMenu.pxBetween=30
oCMenu.fromLeft=20 
oCMenu.fromTop=0   
oCMenu.rows=1 
oCMenu.menuPlacement="center"
                                                             
oCMenu.offlineRoot="" 
oCMenu.onlineRoot="" 
oCMenu.resizeCheck=1 
oCMenu.wait=1000 
oCMenu.fillImg=settingsSiteImageServer+"/spacer.gif"
//oCMenu.zIndex=0
oCMenu.zIndex=200

//Background bar properties
oCMenu.useBar=0
oCMenu.barWidth="100%"
oCMenu.barHeight="menu" 
oCMenu.barClass="clBar"
oCMenu.barX=0 
oCMenu.barY=0
oCMenu.barBorderX=0
oCMenu.barBorderY=0
oCMenu.barBorderClass=""


//Level properties - ALL properties have to be spesified in level 0
oCMenu.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu.level[0].width=210
//oCMenu.level[0].height=19
oCMenu.level[0].height=0
oCMenu.level[0].regClass="clLevel0"
oCMenu.level[0].overClass="clLevel0over"
oCMenu.level[0].borderX=1
oCMenu.level[0].borderY=1
oCMenu.level[0].borderClass="clLevel0border"
oCMenu.level[0].offsetX=0
//oCMenu.level[0].offsetY=-2
oCMenu.level[0].offsetY=17
oCMenu.level[0].topless=0
oCMenu.level[0].outline=0
oCMenu.level[0].rows=0
oCMenu.level[0].arrow=0
oCMenu.level[0].arrowWidth=0
oCMenu.level[0].arrowHeight=0
oCMenu.level[0].align="bottom"
oCMenu.level[0].filter="progid:DXImageTransform.Microsoft.Fade(duration=0.2)"
oCMenu.level[0].outfilter="progid:DXImageTransform.Microsoft.Fade(duration=0.5)"
//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[1].width=oCMenu.level[0].width-2
oCMenu.level[1].height=22
oCMenu.level[1].regClass="clLevel1"
oCMenu.level[1].overClass="clLevel1over"
oCMenu.level[1].borderX=1
oCMenu.level[1].borderY=1
oCMenu.level[1].topless=1
oCMenu.level[1].align="right" 
oCMenu.level[1].offsetX=-(oCMenu.level[1].width-2)/2+20 
oCMenu.level[1].offsetY=10
oCMenu.level[1].borderClass="clLevel1border"


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[2].width=200
oCMenu.level[2].height=20
oCMenu.level[2].borderX=1
oCMenu.level[2].borderY=1
oCMenu.level[2].offsetX=0
oCMenu.level[2].offsetY=0
oCMenu.level[2].outline=1
oCMenu.level[2].regClass="clLevel2"
oCMenu.level[2].overClass="clLevel2over"
oCMenu.level[2].borderClass="clLevel2border"

oCMenu.onconstruct="this.menuConstructed = true;"
}
